A Case For the 10% Royalty
“You consider it, undoubtedly, a handsome sum of money.”
We have chosen a 10% royalty rate on secondary sales of the frogs.
From what we have seen, the majority of the projects in the NFT space charge anywhere from 2.5% to 10% in royalties (a tax really) on the secondary sales of their NFTs.
For The Plague NFT, the charge will be 10%.
Why?
Three reasons.
- Our low cost of mint.
Our OG mint is 0.05 and our Army mint will be $100. We wanted to make sure that we lowered the barrier of entry so that as many frogs that wanted to join, could join.
So we believe it is fair to collect additional revenue from those who wanted to speculate, but did not really want to be frogs. We welcome their purchase and their sale, and we thank them for doing their part through both to help the frogs move towards achieving our goals.
2. Revenue.
As stated above. We need revenue to achieve our goals.
Royalties will be one of our many streams of revenue.
It will be more important at first, and less important as we launch other projects made by the frogs.
3. Fair Distribution
Unlike most projects, the majority of this money is being used to further the goals of the project.
- Founder will get 10%
- Team will get 20%
— Mods
— PMO Manager(s)
— Advisor(s)
— Community Managers - Furthering the mission of the frogs 70%
— Marketing
— Funds to incubate Web3 projects
— DAO Treasury & Assets
At the Plague, we know transparency with our frogs is key. That is why we are publishing this explanation. When is the last time a project not only announced their royalty rate, but explained the logic behind it?